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30 Jul 2017
23 Jun 2015 Imo, the nation's location is important to the value of their ideas. The TO has military buffs putting it close to Prussia, a -5% tech cost as well as religious ideas that make it very good for converting nearby Orthodox provinces giving you lots of Papal Influence (along with your ideas) such that you sit at +3
11 Jan 2015 Crusader Kings II Europa Universalis IV War of the Roses Mount & Blade: Warband Mount & Blade: With Fire and Sword Idea Group and that they really depend on the nation that you choose to play as, but are there any Idea Groups that are just overall very useful and are good for just about any nation?
4 Feb 2015 Since Tradition helps determine the strength of generals/admirals, this idea aids you in securing good long-term military leadership. Without it, a nation must be in near-constant state of war to keep its Tradition high enough. This may actually be feasible for a warring state in Europe's heartlands or an
13 May 2015 Europa Universalis IV [official site] is a game of ruthless caprice, where even slight mistakes, misjudgments, and lapses in attention can bring you to ruin. Perhaps . If they have serious rivals (and the diplomacy window helpfully shows who each nation's main rivals are), then the odds are good they'll find
4 Feb 2014 It's not unusual for Savoy to have the opportunity to become allied with Spain, Burgundy, Austria, the United Kingdom, Hungary, and, yes, even France in the late game. This advisor bonus when added to Savoy's unique national ideas and investment in Diplomatic ideas can provide Savoy with a whopping
5 May 2017 Among the features added in the recent Mandate of Heaven expansion for Europa Universalis IV was the concept of Ages. Campaigns In general, higher Absolutism is good - with a major exception that being above 50 makes your nation vulnerable to a new national disaster, which we'll discuss later.
26 Aug 2016
These ideas do not cost any monarch points but instead are unlocked through buying idea groups. One national idea is unlocked for every third idea bought normally from an idea group. Certain countries have unique national ideas, while others have ideas drawn from a generic set based on their region or culture - for
What I mean is, what country (in your opinion, depending on play style) has the strongest national ideas (such as English, Prussian, Swedish, etc, not groups like Exploration or Bureaucracy)? I know Theocracies have strong ones, but which countries come with really good ones? I'm looking for a new game
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